There's also a new animation for Waddy's firing action, but we're working on ironing that out a bit first before I post it here. Or something. I'm not entirely sure what I'm talking about there.
Most of my animations are taking rather more than the suggested 3-5 frames, mostly because I feel they simply look smoother with more frames. It's admittedly very time-consuming and we'll see if I can keep this 9-11 frames thing consistent when we near crunchtime, but for now I think the work is paying off.